Decoy
💰120

Decoy

💰Cost

120 Gold

📜Description

Places a trap that absorbs the first damage-dealing attack card and retaliates with scaling counter damage. Auto-pops for massive unblockable damage if untriggered

Normal Effect

•Trap lasts 3 turns

•Absorbs first damage-dealing attack card

•Counter damage scales: 30 / 60 / 90 (turn 0/1/2)

•Auto-pops for 180 unblockable damage if not triggered

✨Enhanced Effect (with Divine Favor)

•Trap lasts 3 turns

•Absorbs first damage-dealing attack card

•Counter damage scales: 60 / 120 / 180 (turn 0/1/2)

•Auto-pops for 360 unblockable damage if not triggered

Strategy Tips

• Absorbs the first damage-dealing attack card played against you

• Counter damage scales the longer the decoy survives, reward patience

• Auto-pop is unblockable: bypasses shields, Oasis, and Reflect

• Strategist and Catapult do NOT trigger the decoy

• Cost is still paid by the attacker even when absorbed

• Counter damage goes through normal resolution, attacker can shield it