
Free
Free healing for both players, but enhanced version heavily favors the caster
•Both players heal 200 HP
•Free to play
•You heal 200 HP
•Opponent heals only 50 HP
•Free to play
• Free healing makes it always worth playing when hurt
• Heals your opponent too, consider whether the trade-off helps you
• Enhanced version is far more selfish: you heal 200, opponent only 50
• Wound reduces healing per-player, so a wounded opponent heals less
• Best when you're lower HP than your opponent, you benefit more from the mutual heal