Deals 105 damage to opponent immediately
Rarity
Legendary
Availability
Offered at Turn 10
Heavy damage at Turn 10, often enough to close out a game. Pairs well with other damage sources.
Grants 120 gold immediately
Heals 105 HP immediately
Sacrifices 50% of current HP, grants +200% damage dealt permanently
Costs 80 gold: your next 2 cards are enhanced
Costs 50 gold: grants another character ability use
After 10 turns, grants 180 gold and 20 mana
Grants 80 mana immediately. Can exceed mana cap.
Grants 90 max health permanently
You don't gain mana anymore. Grants 35 gold each turn instead
Deals 20% more damage permanently
Grants 20% more gold permanently
Takes 20% less damage permanently